08.17.04
Inanimate

My apologies to those of you who've been awaiting an in-depth account of my recent career shift, but the lull in entries is going to have to go on a bit longer, as I've been spending virtually every minute of my newly abundant free time on 3D-modeling and animation. I've been teaching myself Hash Animation Master and building characters for a short project that some of you may remember me mentioning.

I figure I'll hit a wall before too long—by the end of the week, I'll probably need a major break from all this hunching over my laptop and clicking on tiny dots, and maybe that'll be a good time for Account updates. But there's a reason for the toil. I've already cast and rehearsed a voice actress for a test animation, and I'll probably be laying down some voice tracks before the end of the month. If I don't have at least a semi-animatable character by then, I'll be kicking myself.

The early renders have been pretty exciting for me, considering my complete lack of animation experience. I'm still spending way too much time at my computer, but I've got a lot to show for it. Maybe I should start another blog.

November 12, 2004  //  10:58 AM
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